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Netflix: Designing the Netflix Prize (A)

618J02
Résumé
In 2006, Reed Hastings, CEO of Netflix, was looking for a way to solve Netflix's customer churn problem. Netflix used Cinematch, its proprietary movie recommendation software, to promote individually determined best-fit movies to customers. Hastings determined that a 10% improvement to the Cinematch algorithm would decrease customer churn and increase annual revenue by up to $89 million. However, traditional options for improving the algorithm, such as hiring and training new employees, were time intensive and costly. Hastings decided to improve Netflix's software by crowdsourcing, and began planning the Netflix Prize, an open contest searching for a 10% improvement on Cinematch. The case examines the dilemmas Hastings faced as he planned the contest, such as whether to use an existing crowdsourcing platform or create his own, what company information to expose, how to protect customer privacy while making internal datasets public, how to allocate IP, and how to manage the crowd.
Mots-clés
Analytics;Business communication;Collaborative innovation;Crowdsourcing;Innovation;Inventions;Knowledge management;Microfinance;Personal transformations;Technology;Transformations;Videos
Public
Case
Secteur d'activité
Geographic Setting: United States
Industry Setting: Arts, entertainment & sports;Film;Videos & DVDs
2006
Livraison par lien de téléchargement
17
Non

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