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Gamification of Finance: Technological and Ethical Challenges in the GameStop-Robinhood-Main Street Saga

EM-NORMANDIE_RSEE0925(GB)
Résumé
The GameStop case study analyses a real-life event documented in the media, academic research and the cinema about the spectacular and unexpected surge in GameStop's share price in 2021. It illustrates the transformation of retail investment, driven by the intersection between gamification of finance by online applications and social networks, bringing new market players, liabilities by multi-sided platforms and regulatory oversight issues. In this example, a new type of trader is emerging : young, hyper-connected neo-traders placing their orders on 'free' platforms with a design inspired by video games in the specific context of the confinement caused by the Covid-19 pandemic (teleworking, unemployment, free money and cheques distributed by the U.S. government). These neo-traders got their information from a new type of influencer (finfluencers) and coordinated on social networks around a few companies, GameStop in particular, until the traditional financial players, and hedge funds in particular, staggered to their feet, and then watched helplessly as the platforms suspended trading. Accusations of market manipulation, conflicts of interest and even a new Wall Street conspiracy against Main Street retail investors then exploded. This case study can be used in Innovation Management, Information Systems, New Technology Strategy, Finance or Ethics courses. It can be run in various ways, depending on students' level, and a scale is provided for use as an exam subject.
Objectifs pédagogiques
This case study aims to develop the following skills:
-      Understand the impact of technology on financial behavior. Analyze the dynamics of innovation on a national and international scale through the lens of fintechs, considering the gamification of finance, its psychological effects and its ethical implications.
-      Analyze the responsibility of multi-faceted platforms, gain a solid understanding of digital governance and platform regulation.
-      Identify the risks and opportunities associated with social networks in finance.
-      Discuss current regulation limits and recommend changes to promote greater ethical standards.
Students work here as analysts or consultants, aiming to gain a deep and critical understanding of the phenomenon.
Mots-clés
Keywords: Gamification, finfluencer, platform, GameStop, Robinhood, investor protection, regulation, digital transformation, social networks, ethics, personal finance
Public
M1-M2-Msc
Secteur d'activité
personal finance
Caractéristiques particulières
Ethique, réseaux sociaux
2025
Livraison par lien de téléchargement
11
Oui (11 pages) - incluse

Adhérents : 360,00 € HT / Non adhérent : 720,00 € HT
Campus*
* Usage illimité pour un campus sans limite de nombre d'étudiants.

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